Assassins Creed Bloodlines PSP Game
Assassins Creed: Bloodlines is a single-player released in November and December 2009. The game was developed by Ubisoft Montreal and published by Ubisoft. This game was brought in between Assassin’s Creed full game and Assassin’s Creed II free game.
Gameplay / Walkthrough:
The gameplay of Assassin’s Creed: Bloodlines free version game is particularly similar to that of its other games in the series. In order to enhance the control system significantly, Eagle Vision, a feature has been done away. Now, the combat is quite easier and simpler as compared to the first game. The game enables you to kill the target as soon as it is downed during battling, which seems to be a minor addition.
Again, so as to enhance the control system, stealth and blending are taken to low. Now you can scale the buildings much simpler and rapidier. For upgrading health bars, the game features Templar Coins. Moreover, a weapon can inflict damage. Bronze, Silver, and Gold are the types of the coins in the game. Obviously, the gold is the highest of value. For you, there are side-missions as well – for example, saving civilians from Templar soldiers and carrying out especial tasks for allies of the resistance. There is a wide variety of tasks which have been expanded – for example dispatching letters, and figuring out couriers.
Bloodlines PC game includes new techniques to assassinate. Also, the weapons have been borrowed from the last game – for example Altair’s sword, his short blade, hurling knives, and his fists. There is no change in using the weapons. In fact, he uses them as he would use in the previous games. Moreover, assassinations have not been modified in this game. Be straight to assassinate. If Altair has achieved something, he will get rewarded with Templar coins. If he has carried out particular tasks – for example, killing a flush of soldiers in a defined manner, and also gathering the Templar coins, Altair gets awarded. In this game, Altair approaches and grabs back his knives which he has thrown at the targets, thus re-using them. This happens on a condition that if the enemy is target with the knife on the ground, he can easily get it back, but if the knife drops into water, he cannot grab it, let alone re-using it.