Super Street Fighter IV: Arcade Edition:
Super Street Fighter IV: Arcade Edition is a fighting video game released in 2011 for PC, PS3, and Xbox 360. An update to Super Street Fighter IV, it was developed by Dimps, and Capcom and published by Capcom.
Super Street Fighter IV: Arcade Edition enables the player to select one of the 3D fighters to smack down the others, in full-fledged 3D backgrounds. Focus Attacks and separate meters for both Super and Ultra Combos are added once again. Every character has two Ultra Combos, but only one can be chosen at a time. Before using Ultra or Super Combos, it is necessary that the respective meters are full. If a fighter is hit, then Ultra Combo meter charges up, whereas the Ultra Combo is meter charges up after the Ultra Combo meter.
One fighter must beat the other before the time runs out. If a fighter beats the other until the health meter depletes, then the beating fighter wins and the beaten fighter loses. If both in street fighters beat each other up to their life meters are equal and the time runs out, then it is called ‘Double KO’ or simply enabling both of them to be winners. Super Street Fighter IV: Arcade Edition full version game includes the following modes: Arcade, Versus, Training, and Trials. An online feature, Ranked is also added. ‘Team Battle’ is a feature, through which up to 4 players team up and start to battle against another team. Other modes are ‘Endless Battle’, ‘Championship Mode’, ‘Tournament’, and ‘Replay Channel’.
Minimum System Requirements:
OS: Windows XP/Vista
Processor: Intel Pentium 4 2.0 GHz and up
Memory: 1 GB RAM
Graphics: DirectX 9.0c/Shader3.0 and up supported (operation on-board is not guaranteed)
Video: NVIDIA GeForce 6600 and up (except for NVIDIA GeForce 7300), VRAM: 256MB and up (operation sharing with main memory is not guaranteed)
Hard Drive: 4.5 GB free hard drive space
Sound: DirectSound, DirectX9.0c Compatible Audio